The Player Profile is a 7-minute psychometric that turns your gaming preferences into a personalised stat sheet — six measured traits, one of ten character classes, and a premium report you can actually use.
Most gaming quizzes are vibes. The Player Profile uses a Likert-scaled instrument with reverse-scored items — built on the same psychometric foundations clinical and organisational tests use. Just with much better art.
Your top two stats combine to place you in one of ten archetype classes — each with its own narrative, work style, and career fit zones.
The report is the product. Sixteen pages, designed to be useful next Monday morning, not just interesting at a dinner party.
36 behaviourally anchored items on a 5-point scale. Items are randomised so the order can’t bias your answers — and you stay engaged through to the end.
Reverse items handled, mean per construct, scaled to 0–100. Top two traits select your class from a curated set of ten archetypes.
10 pages, fully personalised, delivered to your inbox as a PDF within minutes of payment. Yours to keep, share, or quietly use.
No subscription, no upsell carousel, no “premium tier” gating the actually useful parts.
For curious players who want a serious read on themselves.
Cohort licensing for orgs, careers programs, and team-builds.
Real instrument — but designed to be a great experience first. The Player Profile measures six latent constructs across 36 behaviourally anchored Likert items, with reverse-scored items to control for acquiescence bias. Reliability and factor-structure validation runs continuously as the user base grows. The goal is a serious, accurate read on you that’s also genuinely fun to take.
Because games are a controlled environment where you make tens of thousands of revealed-preference choices — far more behavioural data than a standard self-report instrument can capture. Asking how someone plays is asking what they actually do, repeatedly, under pressure. That’s an unusually clean signal.
No. The items reference common gaming behaviours — exploring, competing, optimising, story choices — that anyone who has played for more than a handful of hours can answer honestly. The instrument captures preferences and patterns, not skill or hours played.
Around 7 minutes. The report drops to your inbox within minutes of completing the test and paying.
Your responses generate your report and, in aggregate-only form, improve the instrument. We never sell or share personal data. You can request deletion any time.
Yes — within 14 days of purchase, no questions asked. The report is delivered immediately, so this is voluntary on our part rather than required by consumer regulations.